AI Insights · Timothy · October 2024
Top 5 io Games on Android in Italy: Q3 2024 Performance Overview
Explore the performance trends of the top io games on Android in Italy during Q3 2024, highlighting download, revenue, and active user metrics.
During the third quarter of 2024, the io games category on the Android platform in Italy showcased diverse performance trends among the top five applications. This analysis, based on data from Sensor Tower, provides insights into the download, revenue, and active user metrics of these popular games.
Snake Clash! from Supercent, Inc. experienced fluctuating revenue, with a peak of around $120 in the week of September 9. The downloads showed a downward trend from early July, starting at approximately 26K and declining to about 10K by the end of September. Meanwhile, weekly active users saw a consistent increase, reaching over 139K in mid-September before a slight decline.
Hole.io by VOODOO demonstrated variable revenue, peaking at $104 in late September. Downloads increased notably towards the end of the quarter, with a high of approximately 19.5K in the week of September 23. Weekly active users also rose, culminating at over 108K in the same week.
Paper.io 2, another title from VOODOO, showed a steady revenue stream, hitting a high of $119 in mid-July. Download numbers fluctuated, with a noticeable increase towards the end of September, reaching around 13.5K. However, weekly active users generally decreased throughout the quarter, ending at about 45K.
Snake.io - Fun Snake .io Games from Kooapps Games saw its revenue decline, with a low of $10 in the last two weeks of September. Downloads peaked at nearly 11.8K in early September but declined thereafter. Active users showed an upward trend until early September, reaching over 87K, before dropping to about 69K by the end of the month.
Finally, Mosquito.io from Supercent, Inc. recorded no significant revenue. The game’s downloads decreased over the quarter, starting at around 5.2K and dropping to approximately 2.6K. However, weekly active users increased steadily, peaking at about 22.6K in early September before a sharp decline towards the end of the quarter.
For more detailed insights and data on the performance of these and other applications, visit Sensor Tower's platform.